The launch issues that plagued Microsoft Flight Simulator 2024 have now been fixed, the franchise boss says.
The latest edition in the company’s flight sim series was released on November 19 and many players (including VGC) found themselves unable to get past an inital queue screen.
Those who made it past the queue reported lengthy loading times that freeze at 97%, while those who mananged to get past that reported slow-loading assets and missing aircraft from their library.
In a statement recently posted on the game’s official website, Flight Simulator head Jorg Neumann stated that these problems have now been resolved.
“We are happy to report that the issues regarding access and streaming have been resolved,” Neumann wrote.
“The distribution layer capacity has been increased to handle the immense interest in the simulator and the reliability is now above 99.99%. Our servers and services are also all performing as expected.”
Neumann noted that a hotfix had been deployed three days after release which “increased stability and addressed several experience issues”.
“We are currently preparing another patch for the week of Dec 2 with further stability improvements and other fixes,” he added. “Subsequently, we are planning on providing a third, larger patch during the week of Dec 9.”
Neumann also pointed out that some third-party add-ons for the previous edition of Flight Simulator are causing “significant issues” in Flight Sim 2024, “including preventing some users from entering the simulator”.
“Until we identify which content is causing these issues, we will temporarily deactivate all MSFS 2020 non-aircraft content from MSFS 2024,” we explained.
The game’s December 9 patch will add the ability for users to enable and disable content on their own (presumably to better isolate problematic content), and a safe boot option to deactivate third-party content in case the game crashes when booting.
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