contains a lot of different races that inhabit the Milky Way, and each one has a rich and unique history. However, since players see the game from the point of view of a human, they aren't present to witness the events that defined the lives of other races. As a race that joined the rest of the inhabitants of the Milky Way in galactic travel and politics, humans haven't witnessed many events that shaped the relations and cultures of other races that work with them after first contact was made and the resulting war resolved.
Quarians are one of many races that Commander Shepard works with throughout the trilogy, and Tali is the most notable member.Tali joins Shepard as a crewmember on the Normandy, and she can be romanced in and. As a race, Quarians have a few defining features, with the first being the most noticeable: their suits and visors. They're also known for their intelligence and scientific knowledge, but those abilities led to an event that was rather harmful for the race overall.
While working with Tali, Commander Shepard learns about both the Quarians and Geth, since those races are linked to each other, and at the start of the trilogy, they're on hostile terms. With Geth being a common enemy throughout the first game, it doesn't feel unusual that the races of the Milky Way aren't fond of them. However, that dislike stems from completely different reasons for the Quarians, because the Geth weren't always hostile to them, especially not back on their shared home planet of Rannoch.
The Mass Effect franchise has a large fanbase, and for good reason. These games are a lot of fun, mostly because you can take matters into your own hands. Open world games resonate with most gamers because the decisions that they make truly affect the game play — and even the ending of the game. That is true for all the Mass Effect games. Should you start from the first game, and play on the same platform, decisions you have made all along the way can impact how things turn out
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