White Day: A Labyrinth Named School, a positively received remake of the 2001 Korean cult-classic horror game, is teeming with content, be it different endings, unlockable outfits, or ghosts, all with different stories and conditions for finding them.
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But while there’s always something to find and explore, every so often, it can be difficult to get a full picture for your next course of action. Some game mechanics can be unclear at the beginning of your playthrough, which is why we've created this beginner-friendly guide to get you started more comfortably and certain in your choices while playing for the first time.
If you're playing on normal difficulty or above, the notes are going to be the only thing that will provide you with the necessary information, making them crucial for progressing through the game. White Day: A Labyrinth Named School presents the player with a lot of different puzzles, easy at first but steadily rising in difficulty each time you move to a new zone.
During your playthrough, you will also encounter Timed Events: limited time sequences in which the game expects you to solve a complicated puzzle with decisive actions and quick thinking. Without properly reading most of the pages scattered throughout the school, it can sometimes be downright impossible for the player to come to a reasonable course of action.
Most of the ghosts lurking in school buildings require certain conditions to be met, which can only be known from finding Ghost Stories - a group of notes dedicated entirely to rumors about the paranormal and how to encounter it.
After a short amount of time, looking under every table in a classroom or opening every drawer and closet you come upon
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