Mists of Pandaria Remix has been in full swing for some time now, and players are gearing up, taking on Mythic Siege of Orgrimmar, and grinding Bronze for exclusive cosmetics. Some of those cosmetics, however, have proved a bit more difficult to get than others — and not because they're rare.
Players have noticed that Ensembles have been particularly picky in Pandaria Remix. Whether they're unable to learn them when they should, able to learn them when they shouldn't, or other numerous issues, it's fairly clear — Ensembles are bugged in more ways than the Klaxxi. We decided to dig down into the issues plaguing the community to try and determine the source of the problems, as well as clear up misconceptions associated with these Pandaria Remix Ensembles.
It's important to remember that it is impossible for anyone but Blizzard to know specific details on how Ensembles, items, and collections are supposed to work in World of Warcraft — it requires access to the original code of the game, which no one in the community has. However, testing, word of mouth, and hours spent attempting to pinpoint the specific issues involved in this complex situation can paint a fairly clear picture for us.
A special thank you to Darkal, All The Things and Data for Azeroth Contributor, as well as the collector community for contributing to the information and data within this article.
Every item has an item ID — it's how World of Warcraft knows the difference between a Rusted Pitchfork and a Raiment of the Ternion Glory. These item IDs all have something associated called a source ID, which allows the game to correctly grant an appearance when first obtaining an item. For example, recent raids have used items with the same item ID across all difficulties, but different source IDs to differentiate difficulty-specific appearances. When it comes to Transmog, two methods are generally viewed by collectors as ways to gain a particular piece, and these differing