Relatively speaking, no video games are truly necessary. I understand that. That isn't exactly what I mean when I say Crysis 4 is unnecessary though. I mean even in the land of video games, and even in the subgenre of glossy junk food shooters with nothing of substance on offer, Crysis 4 seems unnecessary. It's not that I hated the earlier games - my resounding memory of Crysis 3 is that it was perfectly fine and it had a Britney Spears themed Achievement. I don't think I played the first two games. Maybe I did. It's not like I'd remember anyway.
Crysis is lodged in the public perception not just because of its aesthetics, but because it was so good looking it melted computers. Crysis 3 is a vapid supermodel of a game - it's gorgeous, but don't expect it to hold a conversation. It's Malibu Stacy. Don't ask me, I'm just a triple-A shooter, heeheeheehee! If it was just a bad, boring game with nothing to show for it, I probably wouldn't care much that it was getting a fourth one. It's not to my tastes but if it's successful enough to get a fourth instalment, especially nine years after the third, then good on it. The problem is that Crysis is not just a bad, boring game. It's beautiful, and it could be so much more.
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Graphics are not the be all and end all of video games. I have no issues getting excited for graphically subpar games like the upcoming Pokemon, and heavily stylised games like Wind Waker, Ico, or Persona 5 have a timeless quality to them. I'm not impressed by the rope in The Last of Us Part 2, nor the way Ellie pulls off her shirt, regardless of how many developers sobbed over their desks to get them just right. When video games act like
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