I haven’t decided exactly how good Pokemon Legends: Arceus is just yet, but I know it’s up there with some of my favourite Pokemon games of all time, and is probably clear of any 3D entry. You know the drill by now, it’s got the Monster Hunter-esque semi-open world, Pokemon roaming and attacking freely, and generally makes you feel like a proper Trainer in a way that only Go has done before.
Pokemon Silver is pretty much the polar opposite of Legends: Arceus. It’s 2D, was created with limited technology and Pokemon sprites often look like hideous blobs when they jump out of long grass with an ear-splitting 16-bit cry. Despite its issues, it was my first Pokemon game and, I maintain, one of the best. It also had the best remake the series has ever received in SoulSilver - the gorgeous pixel art combined with a nostalgic Johto region puts that one at the top of my Pokepile.
Related: Seven Things You Don’t Need to Know Before Starting Pokemon Legends: Arceus
TheGamer’s editor-in-chief Stacey Henley put forth a solid argument for Let’s Go Johto last week, and I largely agreed with what she wrote. I’d love to go back to Johto, and despite the Pokemon Go catching mechanic that just doesn’t work with the Joy-Con, I thought Let’s Go Pikachu & Eevee were nice! Certainly a lot better than Brilliant Diamond & Shining Pearl, but nowhere near the remake heights of SoulSilver, or even Omega Ruby & Alpha Sapphire in my book. As much as I liked Stacey’s premise, however, I read it before I played Pokemon Legends: Arceus. And that’s when everything changed.
I’m enjoying Pokemon Legends: Arceus a lot more than I enjoyed Let’s Go, for starters. And that is despite the fact that I didn’t care for Diamond & Pearl, and believe BDSP to be
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