Today, Austin-based studio Airship Syndicate (Battle Chasers: Night War, Darksiders Genesis, Ruined King: A League of Legends Story) announced a major shift for its online action RPG Wayfinder. The upcoming Echoes update will change the once free-to-play, online-only game to a premium game with a full-fledged offline option.
Joe Madureira, CEO and Creative Director at Airship Syndicate, stated:
To our knowledge, this hasn’t been done before - taking an online-only game fully offline, fundamentally changing all aspects of it. We’re in uncharted territory, and it’s a big risk for Airship to make this change, but it’s one we believe in. We’re incredibly proud of the work our crew has done in such a period of time to make it happen. Our players have loved the world and characters, and with their continued support, we can keep expanding the game in the future.
Airship Syndicate President Ryan Stefanelli said:
We’ve seen a shift in the industry where players are OK paying for a premium title if it means respect for their time and wallets. It's one we prefer ourselves, frankly, and we believe it’ll make the game much easier for people to enjoy. We hope this major change will entice players to come and see what we’ve built with Wayfinder, allowing us to support it long term.
When the Echoes update goes live on May 31st for existing Steam Founders and on June 11 for everyone else on PC, the game will return to Steam Early Access with a pricing of $24.99 (expected to increase upon the launch of version 1.0). At the same time, all in-game monetization will be removed, and any items previously available through microtransactions, including characters, weapons, and armor sets, will now be earnable through gameplay.
The Echoes update also introduces new content to Wayfinder, including a new playable character in Grendel, a new open world area three times larger than before,
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