Suicide Squad: Kill the Justice League didn't stop at murdering beloved superheroes from the DC Comics Universe, it also dealt a serious blow to Warner Bros. Discover's games revenue.
In its latest financial report for the second quarter of the fiscal year, the company confirmed that games revenue declined by 41% compared to last year in the three-month period that ended on June 30th due to the weak performance of Suicide Squad: Kill the Justice League. Considering the massively successful Hogwarts Legacy was released last year, a drop was to be expected, but probably not with this magnitude, although this isn't just as surprising, considering the reception of the live service game developed by Rocksteady.
The bad reception for Suicide Squad: Kill the Justice League was totally deserved. The game published by Warner Bros. has a sprinkling of classic Rocksteady charm, but its many issues make it a title worthy of anyone's time only at a heavily discounted price, as Nathan highlighted in his review.
Suicide Squad: Kill the Justice League has a sprinkling of that classic Rocksteady charm, delivering polished visuals, fluid traversal and combat, and some snappy repartee, but the whole experience is bogged down by dreary, repetitive mission design, empty live service elements, and a feel-bad story that’s mean-spirited to the point of feeling oddly resentful. Perhaps most damning, not even the thing promised in the game’s title – fighting and dispatching the Justice League – ends up being particularly fun or memorable. Those who really want to see what becomes of the Arkhamverse may not be able to resist picking this up, but I suggest waiting for a steep discount before subjecting yourself to this tedious team-up.
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