Warframe has been on the go for ten years, and Tennocon 2023 is most certainly a celebration of that legacy. As the RPG game enters a new era with the Whispers in the Dark update, we’re also set to go back in time with Warframe 1999, an upcoming story that sees us return to the very beginning of Tenno’s ongoing saga. As the curtain falls on what looks like a radical new step for Warframe, I caught up with creative director Rebecca Ford and Soulframe’s chief creative officer Steve Sinclair to chat about the update, and where it draws its inspiration from.
I’m ushered into a private cinema in Digital Extremes’ London office, complete with potentially the comfiest chair that I have ever sat in. The lights are dimmed, and the exclusive press preview of Warframe’s upcoming Whispers in the Dark update begins. It’s a spectacular new world that really showcases the game’s unique flamboyance, but what stands out amid the golden control panels and spectacular technological miracles is an old, chunky ’90s PC, set up and ready to go.
As our Tenno protagonist moves to activate Transference via said ancient bastion of technology, the screen fades to black before cutting to a disheveled Solid Snake-looking protagonist, who is clearly struggling with something.
His name is Arthur, according to Ford, who I had the privilege of catching up with after the screening, and both she and I had a moment swooning over this, to quote Sinclair, “handsome hunk.”
The whole thing clearly channels the ’90s, and one developer reveals that the update is framed by Nine Inch Nails’ Into The Void – fitting both in name, and the fact that it also released in 1999. But when I ask why Ford chose this ’90s aesthetic, she tells me a lot of it comes from
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