We've finally got an extended look at Soulframe, the upcoming fantasy action RPG from Warframe developers Digital Extremes. This weekend's TennoCon saw a short gameplay spotlight trailer, above, and a thirty-minute extended reveal of gameplay and character options, below. In that we got a picture of a fantasy world about player Envoy characters reclaiming the natural world of magical ancestors from a controlling, corrupting force.
This first look showed a much slower-paced game than Warframe, clearly taking hints from the more purposeful—sometimes even slow—combat of third-person fantasy action RPGs like Elden Ring. There's little of the 100% octane, straight into your veins, wildly frenetic combat of Warframe to be seen.
Announced last year, we haven't heard too much about Soulframe since then, when it looked a lot like a cross of Warframe and Princess Mononoke. This new look really dials in on a more medieval-inspired fantasy aesthetic that's deeply interested in nature and the natural world—while still retaining the more occult, strange fantasy energy that Digital Extremes is better known for.
«It’s a long-running game, it’s going to be free-to-play and all of those things you can expect from a Digital Extremes game, but the pacing is kind of inverted. Where Warframe is fast and frenetic, Soulframe is going to be slow and pensive,» said Steve Sinclair, former creative director on Warframe who left that post to be lead on Soulframe.
The trailers show off sun-dappled forests and hazy distances interspersed with more surreal fantasy sights. Like the player's home hub, for example, which lives on an endless silver watery surface where they'll collect their ancestor spirits into a sort of extra-corporeal town. In a stylish
Read more on pcgamer.com