's official 1.0 release adds a lot to the game, and one particular inclusion finally makes some previously hidden content officially available. As a vampire-focused survival RPG, offers a dark, rich world to explore and action-packed challenges to surmount. After almost two years spent in early access, its official release has brought the game back to the forefront, pulling in returning veterans and new players alike to explore everything it has to offer.
Abilities play a major role in mastering the combat and progression of, manifesting in the three distinct categories of skills, spells, and vampire powers. Spells make for a particularly interesting part of this system thanks to the inclusion of Jewels, which can be slotted into them to change how they work. Modifying efficacy by varying percentages is a major part of what Jewels do, but they can also add new mechanics or options to make spells more interesting to employ than they otherwise would be.
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Throughout the early access period, Jewels that could be officially accessed in-game were divided into three levels, with Tier 3 providing the most powerful options to equip. Utilizing console commands, however, made it possible to spawn in some Tier 4 Jewels. Although the unique designs for Tier 4 Jewels implied that they were more than a basic testing function, the fact that they could only be accessed outside of the proper game mechanics made it seem like was sticking to Tier 3 as the maximum for balance reasons.
With the 1.0 release of , however, Tier 4 Jewels have finally made their official appearance in , and they're just as powerful as might be expected. True to their name, Tier 4 Jewels feature four distinct modifiers, veritably stacking spells with power-ups. They're also much less common to find than the other options, so a lot of time will still be spent with weaker
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