Sony's Until Dawn remake for PlayStation 5 and PC is having a rough launch, with not just technical issues but low player numbers too.
The remake of the 2015 horror game — which comes with updated graphics, technical improvements, and minor story changes — launched October 4 with a full price tag of $59.99 and no cheaper upgrade option for those who own the original.
This seemingly wasn't too appealing for PC players, as Until Dawn has debuted to a peak concurrent player count of just 2,607 players on Steam, according to tracking website SteamDB. Other single-player PlayStation games performed much better when making the jump to PC, with Ghost of Tsushima reaching 77,154 concurrent players, God of War reaching 73,529, and Spider-Man reaching 66,436 on Valve's platform. Until Dawn's Steam launch is the worst Sony debut on Steam since the ill-fated Concord and Sackboy: A Big Adventure.
This small player base is reporting myriad issues too. Until Dawn currently has a "mixed" user review rating on Steam with just 69% of reviews being positive. The review deemed most helpful recommends the game but complains about the required PlayStation Network account, poor optimisation, music changes from the original, bugs, and poor controls at times.
Other reviews also comment on ray tracing and DLSS not working alongside graphical issues which "destroy immersion." Others comment on the full price tag for the originally nine-year-old game and it still launching with issues.
Developer Ballistic Moon, which suffered a "significant" round of lay-offs even before the Until Dawn remake launched, has acknowledged the problems in an post released today, October 8. "We understand that some of you may have encountered some technical issues or bugs, and we’d love to hear from you so we can address these concerns," it said.
"We are also aware of a couple of recurring issues, such as HDR and AMD FSR frame generation settings not functioning as intended, and issues with save/load. We hear you and
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