In the new , players must make life-or-death choices as a cast of characters tries to survive until the morning while isolated on a mountain. During each chapter, characters will split off from one another to try to explore and survive, and decisions made early on can impact later portions of the game.
One such choice is made by Mike, who explores the Blackwood Sanatorium while trying to find and save his girlfriend, Jessica. While doing so, he observes a stranger with two wolf companions, and accidentally comes face to face with one. Here is how to make the correct choices to befriend the wolf, which can be useful in later chapters.
Shortly after entering the Sanatorium in Chapter Five, Mike is initially ambushed by both of the stranger's wolves and has to flee, narrowly closing a door behind him before he's attacked. A bit later, Mike will meetjust one wolf who will surprise him after entering the chapel. Unfortunately, the wolf (dubbed "Wolfie" by Mike) will seem unhappy, and will snap and snarl at Mike.
The secret ending of Until Dawn's remake redeems one crucial character and changes their fate, a change that fans of the original will welcome.
You will be given the option to kick Wolfie. However, exercise an important lesson from the game and choose to take no action. Once the timer runs out, Wolfie will not attack, and instead allow you to approach and pet him. Once Mike pets Wolfie, he will now be considered friendly. However, if you accidentally kicked Wolfie in a panic, don't worry. You can make amends.
If you kicked Wolfie but want to befriend him instead, you'll need to take the extra step to repair your relationship by bringing him a peace offering. If you don't, Wolfie will bite Mike if he tries to pet him, and won't appear later on in the game.
On the other side of the chapel is a box containing bones, potentially of dubious origin. Regardless, take one of the bones and bring it back to Wolfie. If you offer him a bone, he'll forgive you for kicking
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