Uncharted director Ruben Fleischer says the new Sony film used practical effects for the major action sequences, building five separate boat pieces to create the final battle. Tom Holland and Mark Wahlberg star in this live action adaptation of the popular action-adventure video game. Released on February 18, 2022, the film serves as a prequel to the Uncharted game franchise, following Nathan Drake (Holland) and Victor «Sully» Sullivan (Wahlberg), explaining how Sully becomes a mentor and friend to Drake. Uncharted also features Antonio Banderas, Sophia Taylor Ali, and Tati Gabrielle.
The critically acclaimed Uncharted franchise was one of PlayStation's best selling games to date, adored for its high quality storytelling, comparable to a cinematic experience for players. With endless pirate battles, treasure hunts, and action sequences, Uncharted presented Fleischer some exciting challenges when it came to translating fantastic digital sequences to a film screen. As one might imagine based on the source material, some of these set pieces were extremely complicated to shoot.
Related: Why Uncharted's Box Office Is Way Better Than Expected
In an interview with Polygon, Fleischer admits that reading through the script for the first time was astounding, and he was especially excited to bring a pirate ship battle unlike anything ever before to life. As ships are lifted into the air by helicopters and the battle commences, Fleischer breaks down how his team built five unique set pieces to capture the fight with as many practical effects as possible. Inspired by the dramatic fantasy of the video game, he took a chance on large, jaw-dropping stunts while still trying to tell a story that felt authentic.
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