Development on slip-slidey FPS Tribes 3: Rivals is set to slow, just months after its early access launch, as developers Prophecy Games say it’s not proving successful enough to "support the studio."
In a post ominously titled "Tribes 3 Player Update", Prophecy first announced that anyone who’d paid up microtransaction money in Rivals – as well as their previous game, extraction shooter Starsiege: Deadzone – would receive an equal amount of credit to spend in their upcoming "sports shooter" Ultra Strikers. Then, the bitter chaser: both Deadzone and Tribes 3 will go on the backburner, while Ultra Strikers becomes the studio’s main effort.
"These credits are meant to give back to players who supported us in early development", the post reads. "We’re doing our best to support Tribes 3 with limited updates (along with an upcoming discount sale to bring in more players), and plan to return to Starsiege Deadzone once the company has the resources, but unfortunately neither game had enough success yet to support the studio and can’t be our main development focus right now (as much as we love them).
"Thank you for your support. Going forward, we’ll continue to focus on updating existing games as much as we can, while creating new games players enjoy. We love making games, we love playing games, and thanks again for giving our games a shot and being part of the community!"
It's true that Tribes 3 didn’t launch into the same cult hit status as previous Tribeseses – according to SteamDB, its daily playercount dropped into the low hundreds within days of its early access release back in March. But it’s hard to see a way forward now that its remaining players can only expect small, sporadic updates at best.
I don’t mind admitting: this one stings, friends. Tribes 3 might have launched without much meat on the bones, with the combined-arms bombast of Tribes: Ascend looking a long way off, but I could see and feel it improving with several of its earlier patches. Especially the
Read more on rockpapershotgun.com