We review Tower Up, a city building board game published by Monolith Board Games. Tower Up is a light game with a great toy factor and James let's you know how it plays.
As a kid, I was interested in big machinery and all the activities around a construction site. I was equally enthralled when I first visited New York City at the vast skyline of skyscrapers that were built by those workers depicted in so many iconic photographs.
You can imagine how my bubble burst when I realized that you could continue to add more floors to a building that already has a roof on it. I’m sure you’re wondering what I’m talking about, but trust me, I’m an engineer.
Tower Up is a game about building skyscrapers and working with city planning to achieve objectives. It plays 2-4 players in about 15-20 minutes per player and won’t expose you to any fall hazards unless your gaming setup is really weird. And if it is, you should probably address that, because your safety is important to the Board Game Quest team.
One your turn you can either draw a resource card or start a building.
Drawing a card gives you the resources on it and/or allows you to move one of your score track vehicles up its track. Additionally, if you end up with more than 10 building resources in your supply, you must discard down to 10.
When you start a building, you have to place a resource in an empty space adjacent to an existing building. That block cannot match the color of any other adjacent building, where adjacency is shown by streets between the buildings. Then you must add a matching floor to all adjacent buildings, even if they have a roof on them.
Then, you get to add a roof tile to one of the buildings to which you just added blocks. Lastly, move your score track vehicle up by the number of floors that the newly roofed building has.
If all four of your vehicles are at or past a column of stars on their tracks you can take an extra turn which can be either drawing a card or starting a building.
Each game
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