“Changing something people are familiar with and love always comes with a risk,” Jeff Wajcs, a senior designer at Crystal Dynamics who worked on the 2013 Tomb Raider reboot and Guardian of Light spin-off series, tells me. “I remember when we announced Guardian of Light, there were several negative previews.
But you accept that, and when you execute well, you win them over. My favourite review of Guardian of Light started with an apology for their cynical preview and went on to enthusiastically
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