The conversations around Tomb Raider’s influence are usually pretty straight forward. It was influenced by Prince of Persia, and in turn influenced Assassin’s Creed, Uncharted, and Horizon, before the Survivor Era flipped this on its head and in turn was influenced by Uncharted.
None of this is new to anyone - these are all very surface level observations. In a recent interview I held with Jeff Wajcs, a developer on Underworld, TR13, Rise, Guardian, and Temple, an inspiration I had never heard
. Read more on thegamer.com