Microsoft Gaming CEO Phil Spencer recently expressed his desire to see Starfield become the most-played Bethesda Game Studios game in history. This no doubt seems a tall task, especially when considering the 30 million or so copies sold of the multiple Elder Scrolls 5: Skyrim releases. On top of that, Bethesda's eagerly-anticipated sci-fi RPG will not launch across PlayStation platforms, the world's biggest console market, though the continued growth of Xbox Game Pass will most likely light the way to success.
As it stands, Starfield is primed for nothing short of a meteoric rise at launch and beyond. As the first new IP from Bethesda Game Studios in the last quarter of a century, Starfield holds a lot of promise. The development team applied everything it's learned from building the likes of Skyrim and Fallout 4 to an all-new space odyssey, one that could capture a sense of wonder and awe like no Bethesda-developed game before it considering director Todd Howard's tease of Starfield's Fallout-esque step-out moments. Of course, players will have to judge the merit of such a claim for themselves when the role-playing title finally launches.
Related: Starfield Is Xbox Exclusive & Releases Day One On Game Pass
Speaking with Axios' Stephen Totilo (via VGC), CEO of Microsoft Gaming Phil Spencer noted his pleasure in seeing the number of people who played Psychonauts 2 versus the first Psychonauts games. He expressed hope that the upcoming Todd Howard-directed game will receive a similar boost in player count when all is said and done. Spencer told the publication: "So, when I look at the teams, when Todd and I talk about Starfield, it’s: ‘How do we make sure this is the most-played Todd Howard game ever?'" The Xbox boss added
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