TMNT: Shredder's Revenge features a wealth of challenging bosses through the course of the beat ‘em up, including the Foot Clan’s own Chrome Dome. Chrome Dome, the boss of Episode 13: Technodrome Redux, can be a difficult one to get through, but there are ways to swiftly best Foot Clan’s robot. He’s the second boss of this stage and is a real threat as the guardian of the Technodrome.
Chrome Dome shows up as a boss fight while exploring the Technodrome in TMNT: Shredder's Revenge after besting General Traag. The robot was originally created to oversee the development of the Technodrome Mark-II, but he has a wealth of powerful attacks at his disposal.
Originally showing up in the episode “Planet of the Turtleoids, Part 1,” he comes back in TMNT: Shredder's Revenge to bombard players with lasers and missiles. While fighting Chrome Dome, players need to be aware of his strongest attack, a barrage of missiles. While he’s moving around, the boss fires loads of missiles that players must avoid.
In addition to the missiles, Chrome Dome also summons a group of Foot Clan ninjas around the same time, forcing players to deal with them while also dodging missiles. The missiles don’t target the Turtles but explode around the stage instead. He can also rush down a player and fire off a short-charge electrical blast from his hands.
The hardest part is when the TMNT: Shredder's Revenge boss leaps off the stage, in a move reminiscent of Shredder in TMNT: Turtles in Time. He leaps off-screen and punches the players from a first-person perspective. He can’t be attacked this way and will eventually return to the battle, but there’s a way to get it done faster.
Players need to grab a Foot Clan ninja and throw him at the screen. This will make
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