Metal Gear Rising: Revengeance utilizes a thrilling blade combat system as players take control of cyborg Raiden. While this offers different thrills compared to the more tactical espionage in other Metal Gear games, Revengeance does a poor job explaining some of its most vital hand-to-hand gameplay components. This allows players to intuitively learn the combat for themselves, but some have found this to negatively impact gameplay. Nevertheless, Metal Gear Rising's memetic status has gained fame since its release, resulting in gamers continually returning to it.
As Revengeance progresses and the cyborg protagonist takes on difficult bosses, the need to parry and dodge attacks becomes a necessary aspect of beating bosses with a high skill rank. The lack of tutorials and in-game direction can leave players confused, but this guide can explain the command-sensitive prompts for any frustrated players.
Metal Gear Rising: Revengeance Gets Player Count Spike Thanks to Meme
The first moment where Revengeance players will likely require parrying skills will be the Bladewolf battle, but knowing it from the start can greatly improve performance. To parry enemy attacks effectively, players need to block them by moving in the enemy's direction (in relation to the camera) and press the attack button.
It doesn't matter what the attack looks like, just where the enemy is standing. Looking straight at the enemy requires the player to hold forward, whereas if they are on the left, press left, and so forth. As long as Raiden is directed as if running towards the enemy, he will be in the correct position to reliably block enemy attacks and heal in the midst of battle.
There is also a helpful visual aid to let players know when the time to parry
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