Brendan Sinclair
Managing Editor
Monday 16th May 2022
Take-Two today reported its fourth quarter and full-year financial results, showing top-line revenue growth and year-over-year net income declines for both spans.
For the fourth quarter, net revenues were up 11% to $930 million, while net income was down 49% to $111 million. Both results beat the publisher's guidance.
Additionally, Take-Two reported fourth quarter bookings up 8% to $846 million, which was within its guidance range.
The company noted that new releases WWE 2K22 and Tiny Tina's Wonderlands both exceeded its expectations for the quarter, as did Red Dead Redemption 2, which sold-in another 1 million during the quarter to reach a total of 44 million worldwide.
Take-Two didn't give specific figures for the other two games, but said WWE 2K22's sell-in over its first four weeks on sale was better than either WWE 2K19 or WWE 2K20, while Tiny Tina was "viewed as the best new franchise launch from 2K in several years," with nearly 30% of players being new to the Borderlands franchise.
The quarter also saw the digital release of Grand Theft Auto 5 on PlayStation 5 and Xbox Series X|S, which Take-Two EVP of finance Hannah Sage told GamesIndustry.biz also exceeded expectations.
Despite the hyped arrival on new platforms, Grand Theft Auto 5's lifetime-to-date sell-in was only up to 165 million units worldwide, growing at the same 5 million quarterly rate it has kept up since the start of the pandemic.
The company also said NBA 2K22 has sold-in 10 million copies to date, topping its predecessor in the process, if only narrowly. Last year, Take-Two reported NBA 2K21 had surpassed 10 million copies sold-in at its year-end financial report.
For the full year, Take-Two saw net
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