Chrono Cross Remaster on PS5 runs worse than the original PlayStation version, at least in the game’s ‘New Graphics Mode’ – a bizarre feat considering the 28-year gap between the PlayStation 5 and PS One.
The remaster of Chrono Cross, which was released on PS One in 1999 in Japan but never came to Europe, struggles to hit its target frame rate of 30fps, performing significantly worse than the PlayStation original running on almost three-decade-old hardware.
As revealed by Digital Foundry(opens in new tab), Chrono Cross: The Radical Dreamers Edition fluctuates wildly from 30fps to as low as 10fps during battles, resulting in a chugging frame rate that is anything but stable. That’s the case for both the PS4 version and when the game is played on PS5 via backward compatibility, which is surprising, to say the least.
The original PS One version manages to outperform the remaster of Square Enix’s classic JRPG in almost every area, apart from the title screen, which obviously shouldn’t be the case.
Thankfully, the remaster’s ‘Classic’ mode matches the performance of the PS One original, though you’d like to think the PS4 and PS5 would be able to run the game at a locked frame rate in this mode.
With a frame rate that barely hits 30fps and visuals that are incredibly basic by today’s standards, Chrono Cross Remaster is easily one of the worst-performing games on PS5 and PS4.
This problem isn't reserved for the PS4 or PS5 versions of Chrono Cross: The Radical Dreamers Edition, though. The same poor performance is present on Nintendo Switch and even on PC. Even a Titan RTX can't overcome the game's unstable frame rate.
It’s hard to defend the performance of Chrono Cross Remaster, as there’s no reason why a game that is frankly ancient
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