The Nintendo 64's release in 1996 was an exciting time for gaming. It was the first console-wide jump to 3D graphics on a home system, and brought with it some Nintendo games that would shape the tenets of game design for years to come. Super Mario 64’s camera controls and The Legend of Zelda: Ocarina of Time's Z-targeting were two extremely influential features. Its ability to feature games with full voice acting is also impressive, if rarely utilized. Taken with the Game Boy and Game Boy Color, it seemed clear that even if Nintendo was not on the cutting edge of graphics, it was still pushing the industry forward on multiple fronts.
For a brief moment, those two fronts intermingled. While peripherals were not unknown to the gaming industry, the N64 had several notable ones. The Transfer Pak, which was bundled with Pokemon Stadium, enabled data to be transferred between an N64 game and a Game Boy or Game Boy Color cartridge. It also opened the door for Nintendo experimenting with console/handheld connectivity, especially in future Pokemon titles. With rumors mounting of a Game Boy emulator coming to Nintendo Switch Online with Transfer Pak capabilities, now is the perfect time to reminisce about the sixteen titles that could use it.
15 Games That Utilize The Expansion Pak On Nintendo 64, Ranked
Sadly, six of those titles will have to be crossed out immediately. These are obscure games only released in Japan, and the rewards for connecting them with their Game Boy counterparts are unknown. Their existence suggests that there may be more Japan-only titles that support the Transfer Pak, but players will have no way of knowing what they are or what they do until N64 emulation and translation efforts progress. These games,
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