Nintendo just gave a sneak peek at the combat system in the upcoming Xenoblade Chronicles 3. The game is currently scheduled for a worldwide release on July 29, 2022. Xenoblade Chronicles 3 is being developed by Monolith Soft and published by Nintendo for the Nintendo Switch.
The news comes from an official post by Nintendo that was graciously translated from Japanese by RPG Site. This highlights the various combat roles in the game and some of the new additions to the battle system that was first featured in Xenoblade Chronicles 2.
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“As in other Xenoblade Chronicles games, the vast field is inhabited by a wide variety of creatures from easily defeated organisms to huge enemies that are very hard to defeat in the early stages of the adventure,” Nintendo describes. “It is up to the player to choose to either fight or run away from the stronger opponents. Even If the monster is a little bit higher-ranked, feel free to challenge it.”
There will be three separate combat roles in Xenoblade Chronicles 3. These consist of Attacker, Defender and Healer, each one of which has different strengths and weaknesses.
Attachers are “able to inflict heavy damage from the flanks and rear of the enemy. They are crucial to the party, but they can also be easily targeted by the enemy.” Defenders on the other hand “are good at both guarding and evading. They attract the Aggro of enemies to prevent their friends from being targeted.” The weaknesses of both combat roles are covered by Healers who “can recover Hit Points, support allies' offenses and defenses and revive comrades who become incapacitated in battle.” Nintendo explains that “without a Healer, your friends' Hit Points will
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