Expansion Pack is arguably one of the most ambitious and engaging DLC releases from the franchise in years. The EP’s broad title encompasses a very grand concept, adding a myriad of aspects to both the life and afterlife of Sims, and I was skeptical that the game would live up to such a lofty idea. However, exceeded my expectations in almost every way, with only a few minor shortcomings.
It almost feels more like an Expansion and Game Pack combined, blending elements that would normally come with occult-centric DLC like with the general gameplay expanding concepts of releases like. The EP is delightfully macabre and wonderfully creative, and everything from its Build and Buy item descriptions to added lore embody a Pack that really feels like it was made with a lot of love. Though the more fantastical elements of the release may not appeal to players who prefer more down-to-earth gameplay, it’s some of the most fun I’ve had with a DLC in ages.
Create A Sim’s clothing showing is quite strong, with a blend of gothic, dark academia aesthetics. and some more lighthearted afterlife-inspired pieces, like a raven costume for children and a ghost outfit that’s a simple sheet draped over the Sim with sunglasses on. It includes at least a few options for all ages, even including a handful of infant outfits. Ghosts can now be created from within CAS, including selecting the Sim’s cause of death, which is a great feature that makes beginning the afterlife much easier.
comes withthree new Traits: Macabre, Skeptic, and Chased By Death, and the amount these actually affected gameplay was quite impressive. Chased By Death makes Sims at a much higher risk of dying, for example, adding a fun risk, and giving the Skeptic trait to my ghost Sim gave him frequent identity crises. There’s one new Knowledge Aspiration, Ghost Historian, that tasks Sims with a fun blend of learning the new Thanatology skill, interacting with ghosts, and writing about their experiences.
The Sims 4's Life &
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