Survival games are often about things going south, but rarely as literally as in Published by Fellow Traveller, is a debut game from developer Bellular Studios focused on the management of a mysterious Antarctic expedition. Naturally, it doesn't take long for matters to spiral out of control, leaving players with a cavalcade of difficult choices to make if they want to see the mission through.
opens by thrusting players into the shoes of Robin Shaw, a candidate to be the first mate aboard the Antarctic-bound. A mysterious benefactor has tasked the crew with finding out what happened to the, a sister ship that led an earlier expedition to find the absolute magnetic South. An introductory interview sets up the game's choice-based framework and nudges players to start thinking about how they will characterize their Shaw. As a resource management experience with a heavy narrative component, choices in are as much about interpersonal relationships as surviving.
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The characters that Shaw meets aboard the are a crucial part of flavoring 's gameplay. Each day brings regular tasks and resource allotment with it, but it also introduces new conversations through which Shaw can raise or lower his favor with members of the crew. These are believable and generally engaging characters, with more memorable ones taking on unique traits to stand out without veering into the realm of the cartoonish. When the ship's captain disappears on the ice, currying favor with different individuals and loose factions becomes crucial to maintaining a hold on the expedition.
The tough choices in the harsh winter of and the charming hand-drawn artwork call to mindalthough this game is ultimately its
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