Little Witch Nobeta is, to the surprise of no one, a game about a Little Witch called Nobeta. Developed by Taiwanese studio Pupuya Games, Little Witch Nobeta is an old-school third person action game. Spells are blasted, spooky dolls smashed, and abandoned castles explored. Some have tried to liken it to Dark Souls, but in reality, Little Witch Nobeta is an unashamedly simple arcade shooter.
The setup is remarkably straightforward. Nobeta needs to find a throne hidden within an ancient castle, and she sets off on this quest with a surly Little Black Cat to assist her, and a wand to cast one of four elemental spells. She’ll need all the magic she can get, as the castle is inhabited by evil dolls seeking to steal her soul. It is also inhabited by weird phallus-like ghost creatures, but the less said about them the better.
There are some cutscenes that expand upon the basic story but they are fairly dull and rendered tedious thanks to lethargic pacing. Characters speak very slowly, and say a lot, but explain little. You’ll soon find yourself skipping through the cutscenes, ignoring the story entirely, and getting to the action instead.
And, for the most part, the action is decent. You’ll have to reconfigure the controls to discover that, as the initial calibration is an absolute mess, but if you do that then the combat proves immensely fun. Nobeta can combat roll, dodge, and double jump with the best of them. She’s also delightfully overpowered, zapping out spells with machine-gun-like intensity. Thanks to a generous auto-aim, Nobeta plays like an absolute badass and, once impressive bazooka and shotgun imitating spells have been added to your arsenal, you’ll be casting your way through your enemies with glee. Combat then is
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