We’re just under two months away from Dead Island 2, the hotly-anticipated sequel to the 2011 original from Techland. In the zombie-infested open-world, players take control of four playable survivors who must navigate the fictional island of Banoi while fending off hordes of the undead. In the recent gameplay trailer for Dead Island 2, gamers get their first look at the updated combat mechanics. In a mere 15 minutes, players meet Dani, a playable slayer who uses a variety of weapons to hack and slash her way through different encounters, be it with the Standard zombies (Walkers, Shamblers, Runners), Variant zombies (grenadier walkers), or Apex zombies (hyper mutated zombies).
In the aftermath of the gameplay trailer’s unveiling, fans were quick to draw conclusions and form an analogy between Dead Island 2 and a similar title — 2015’s Dying Light. What many naysayers didn’t know, however, was that both survival horrors were conceived by the same developers: Techland. Dead Island was a resounding success back in 2011, but then Techland attempted to improve on their tried-and-true formula, and they did, as Dying Light sold over 18 million copies and marked a turning point for the studio. In the years following, Techland revived the Dead Island franchise with the announcement of the upcoming sequel, but not everyone is convinced that Dead Island 2 won’t just be another Dying Light.
:v as happy as I am that Dead Island 2 is coming some parts of it just feel like they copied Dying Light.Which is pretty funny when you remember Techland made Dead Island then Dying Light.
There are a lot of accusations that Dead Island 2 borrows far too many techniques from Dying Light, which Techland seems to be using as a proverbial crutch. As
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