The next entry in The Legend of Zelda series must venture outside Hyrule if it hopes to outdo Tears of the Kingdom. This is because the series needs a change of scenery, similar to what earlier entries did.
While Hyrule has been the setting in most Legend of Zelda games, there have been a few other locations that have been featured. These include the lands of Termina in Majora’s Mask, Holodrum in Oracle of Seasons, Labrynna in Oracle of Ages, and Hytopia in Tri-Force Heroes. There is also Koholint Island from Link’s Awakening, though that only exists in Link’s mind.
Related: The Legend of Zelda: Tears of the Kingdom Review – A Blank Canvas For A Unique Adventure
Breath of the Wild was the first open-world entry in The Legend of Zelda series, and it’s fair to say that it has one of the most incredible settings in any video game ever made. This Hyrule is so grand in scale and filled with secrets that players could spend hundreds of hours there and never uncover all of its mysteries. It’s the kind of experience I wish that Ocarina of Time had given me as a kid, though hardware restrictions made that impossible.
Then came Tears of the Kingdom, which improved upon Hyrule, introducing the floating sky islands and the dark caverns of The Depths. This game also lets you create vehicles, allowing players to explore this grand world at their own pace, be it with a car, motorcycle, or even a plane. The grand scale is why Tears of the Kingdom is a strong contender for 2023’s Game of the Year award at many outlets.
There’s also Age of Calamity to consider, and while this game didn’t have an expansive open world, it did show Hyrule at war in a way that had never
Read more on gamepur.com