Alongside the long-awaited announcement of the Metal Gear Solid 3 remake - goofball trailer and all - Konami also announced a series of collections bringing back the old games in their original forms, and now the question is whether or not the developers will have the resources to save Metal Gear Solid 4.
If you missed the announcement of Metal Gear Solid: Master Collection Vol. 1, the package includes the original Metal Gear Solid and the HD collection versions of its first two numbered sequels, Sons of Liberty and Snake Eater. The 'Vol. 1' in the title certainly implies further releases down the line, and Konami describes this as "the first in a new collection of games from the legendary series."
There are plenty more Metal Gear games to collect, from mainline entries like Peace Walker and The Phantom Pain to spin-offs like Revengeance, Ghost Babel, and Acid. But nobody's quite certain whether to hope that the collection will include Metal Gear Solid 4, despite the game's importance in wrapping up pretty much every plot thread in the main series.
But Metal Gear Solid 4 was built exclusively for the PS3, a hardware platform notoriously difficult to develop for. The challenges of PS3 development have similarly made it difficult to port games developed exclusively for the console to modern platforms. Official ports, like Sony's Uncharted: The Nathan Drake Collection, are few and far between, and even fanmade emulation efforts, like RPCS3, are notoriously demanding of even the highest-end of hardware.
With all that in mind, fans fear that even the Master Collection initiative might not be enough to save MGS4 from the bounds of the PS3. "I have a feeling MGS4 is held together by spaghetti code to run on the PS3 and they
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