I’ve never been a huge Dungeons and Dragons fan, nor have I played many 5e RPG experiences. Why? Honestly, perhaps it is a lack of imagination, or a lack of desire to play something I’m not really familiar with. I’m sure I’m missing out on a great time, but it’s really how I feel. When Free League Publishing reached out and offered us the chance to try out the Lord of the Rings RPG, I was instantly intrigued. I love Lord of the Rings, and from reading everything Tolkien has ever written, and watching the movies and show, I knew this world was something I could get into.
And right from the start, this is true. While some of the starting characters might not be familiar to you, I think that’s actually better than choosing characters you have a good knowledge of. Why? For the creativity I previously said I lacked. See, if you were given the choices to play popular characters from the books or movies, you might be inclined to make choices and do certain things based on the pre-conditioned nature of those characters that you’ve grown to understand. With new characters without a ton of backstory, you can instead create and mold that character, and the impact they will have on Middle Earth.
I love how these books slowly introduce you to the various elements and mechanics in The Lord of the Rings. Simple quests for Bilbo early on will teach you a variety of different game aspects like searching, being clever, figuring out obstacles/puzzles, and so on. It’s a great stepping stone before releasing you upon the vast world of Middle Earth, and everything you will encounter.
While there is plenty of time to be creative and think imaginatively about your character, quests, and surroundings, I do love the familiarity that continues to come up time and time again. Oh look, we are traveling through Bree. Hey, it’s Lothlorean – I know that place!
The familiar worlds and names helped me position myself into a specific time and place in Middle Earth, allowing me to shape my story in an
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