Between the game's sci-fi horror aesthetic and most of the developers' history on the Dead Space franchise, The Callisto Protocol has been getting plenty of comparisons to Electronic Arts' horror series. Striking Distance is looking to set the game apart, though, and has spoken about how it plans to do so, such as the new game's focus on melee combat. One area it also looks to stand apart from Dead Space in is the gore which, according to the game's director, will be significantly gorier than the three Dead Space titles.
The Callisto Protocol drops players on Jupiter's moon of Callisto in 2320, which now houses a prison colony named Black Iron for the United Jupiter Company. Players take on the role of Jacob Lee, played by Josh Duhamel, who is one of the many prisoners living out their days inside the prison colony. Life in the prison is upended, though, when the prison's warden seemingly orchestrates an alien invasion that sends the colony into chaos as mysterious creatures begin roaming its halls and the dead are somehow re-animated.
'Half' of The Callisto Protocol's Combat Will Be Melee According to Developer
As the game is set to release during the 2022 holiday season, the team at Striking Distance has slowly been pulling back the curtain to give players a taste of the horror awaiting them in Black Iron. Glen Schofield, the game's director and one of the studio's founders, spoke at length with Eurogamer about the game, Striking Distance's approach to its debut title, and the comparisons to Dead Space. It was the latter of the three that led Schofield to touch on The Callisto Protocol's gore and how it compares to Dead Space. Schofield's quote can be found below.
«It's got some pretty horrific moments, it really does. We
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