We review Tanares Adventures, a campaign style board game published by Dragori Games. In Tanares Adventures, players work together to complete the campaign over the various scenarios created by the game.
No time for opening jokes today with a truly massive game to discuss. Tanrares Adventures is the PvE-centric expansion to the PvP and PvE game Arena the Contest. While technically an expansion, it brings such a massive amount of content it’s being reviewed like it’s a unique game.
Tanares Adventures is a cooperative campaign based board game for 1-8 players that takes 3+ hours to play.
This briefest of overviews will only cover the highlights of each phase of the game.
The Journey Phase is the focus of the game where you select four characters, an adventure card, and embark on some choose-your-own adventure quests that eventually lead you to a tactical battle map where the dungeon crawling happens. Once on the board, players will take turns moving, attacking, and interacting with the environment. The key concept in combat is you have four primary attack abilities, two special attacks, a basic attack and you can select one to use each turn. The primary attacks and one of your item cards can be refreshed once all of them have been used while the special attacks are once per scenario.
Characters roll a d20 to attack. Many of the enemies have defenses of five to eight so hits are frequent. Attacks do between 5 and 20+ points of damage when you hit and some attacks do small amounts of residual damage when you miss. But enemies hit just as hard and have 35 to 70+ health so you’re not going to one-shot them. Players also have four skills they can use on other players’ or villains’ turns that can help turn the tide of each
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