Considering how prevalent superheroes are in pop culture, it come as a bit of a surprise that there hasn’t been a modern-day Superman game yet—one that would put players in the bright red boots (and cape) of the godlike figure, in which they can go about performing superhero-y stuff like flying, punching and kicking enemies, shrugging off bullets, and lifting heavy objects off the hapless, trapped citizens of Metropolis. It’s not that there haven’t been Superman games, but rather that most of them have long languished in the discount bin for being notoriously low quality. Superman 64, a 1999 Nintendo 64 game, for instance, is considered to be one of the worst video games ever made. In fact, an old review from IGN suggested that Superman 64 was “executed so poorly, that it actually serves to butcher the reputation of the prominent action hero”. Oooofff.
One developer, however, has sought to envision what a standalone Superman game would be like through a project that he describes as a “Superman Style Flight Experience”, and which is powered by Unreal Engine 5—an engine that only officially launched on April 5 this year. This Superman-esque open world experience—which, for legal reasons, doesn’t actually feature Superman, as emphasised by its developer, Tyler Butler-Boschma—is built upon the environments of Epic Games’ The Matrix Returns tech demo.
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As the pseudo-Son of Krypton, players can soar through the skyscrapers of a photorealistic modern city. “Either way this is just for those of us who one day dream of a Superman open world game,” Butler-Boschma writes on the game’s itch.io page. “I hope this scratches that itch a little bit
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