The Chimera is a mythological creature that you'll find in countless games, especially RPGs. Final Fantasy is no exception, and Stranger of Paradise Final Fantasy Origins turns the beast into a fully-fledged boss, with two phases and everything.
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This boss fight can get a bit hectic if you don't know the best way to beat it, and it can be tricky to figure out. Luckily, we have you covered on that front. Stick with us, and we'll guide you on your way to victory.
Chimera is the boss you'll face at the end of the A Familiar Place story mission, which takes place in the Crystal Tower.
After traversing up the tower, reminiscent of Final Fantasy 3, you'll be faced with a large door - behind these doors is the abomination known as Chimera. Luckily, there's a Cube station nearby, so heal up and get ready for the fight.
While Chimera is a solitary opponent, it can feel like fighting a whole horde. It has multiple heads that can all attack - something that may be your undoing in the second half of the battle, where four of them will target you at once. The key to the battle is to keep calm and learn the Chimera's attack patterns.
The best Jobs for this fight will be those that pack a significant wallop. It might not be a bad idea just to choose Jobs that match your most potent weapons!
If you want to give this a bit more forethought, consider using a Job that can use Fist weapons. It's quite easy to get long attack chains going on the Chimera once you've figured out a safe place to attack from, and Fists are great for relentlessly attacking and then staggering the boss. For this reason, Monk is our recommended Job of choice.
Having a ranged option is
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