After a lengthy ascension through the Crystal Tower, you’ll come face-to-face with the guardian of the stage — the Chimera. Chimera has always been a staple boss in Final Fantasy, being particularly difficult to handle due to its multi-attack capabilities and heavily damaging AoE attacks. The Chimera in Stranger of Paradise is no different: with a devastating Phase 2 designed to test your ability to parry, Chimera can be an annoying boss for many. Here’s how to defeat the Chimera in Stranger of Paradise: Final Fantasy Origin.
The Chimera has multiple attacks with decent wind-up and telegraphing, but failure to respect said attacks will result in heavy damage. Of particular note is its capability to attack twice at once, with the Snake tail acting as a support/status annoyance, while the Lion head focuses on damage. Here are all of the attacks in Phase 1:
Basic Attacks: In addition to a three-hit combo, the Chimera can turn on a dime and smash a target behind or to its sides. It is best to attack a few times at max and prepare for a counter-attack, as the telegraphs for the counter-attack are not very lengthy. Finally, during a regular three-hit combo, the Snake Tail can also sneak in a hit every now and then, further reducing your Break Gauge.Body Slam: After a pretty lengthy animation, the Chimera will leap up and slam in a targeted area. This attack can be parried.Earthbreaker: After flying up into the air and hovering, the Chimera will crash down onto the ground, causing Earth damage in an area around it. This attack cannot be parried and must be dodged.Dark Breath and Silencing Stare: The boss will shoot forward a breath of darkness, dealing damage and adding to your Elemental Vulnerability to darkness as well. In Read more on gamepur.com