Square Enix has released a new update for its Team Ninja-developed action spin-off Stranger of Paradise: Final Fantasy Origin. The Stranger of Paradise: Final Fantasy Origin 1.04 update fixes the problem that saw the hair and furs of certain characters negatively impacting the game’s performance. You’ll find the complete list of patch notes at the end of the post.
At last, the hair and fur of certain characters should no longer drag down the performance of Stranger of Paradise: Final Fantasy Origin. Models have been revised so that performance in these situations should have increased, upping the previously poor framerate. Anti-aliasing in the game has been adjusted, too, which should help remove some of the more noticeable “jaggies” on all platforms apart from Xbox One, which will be updated later.
Outside of visuals and performance, other changes have been made. Various side missions have had new Cubes added, which should make the game less difficult. You’ll find new Cubes in the Ebon Memories side missions, including The Tragic Cynic, The Yearner, and The Guided, to name a few. Square Enix tells us, too, that “the amount of anima crystals that can be acquired in CHAOS difficulty missions has been adjusted.” Unfortunately, it’s not said how it has been adjusted.
Related: Tetsuya Nomura teases Stranger of Paradies: Final Fantasy Origin DLC, hints at Dissidia NT
In another change to the game, the inventory limit for items such as anima shards, crystals, and crafting materials has been updated to 9,999. In one balancing change, your follow-up attacks after using the soul shield should now hit the lock-on target. Team Ninja has made plenty of changes and fixes to the game following the 1.04 update. Read on below for the
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