Bethesda has a lot of experience creating compelling open worlds, but Starfield is an entirely different proposition from Fallout and The Elder Scrolls. The ruins of the United States and Tamriel's various nations serve as good settings, but Starfield intends to capture the majesty of outer space. Players will be tasked with helping humanity chart the far corners of space, which means it could feature a more enchanting world map than any previous title. Whether Starfield's planets prove memorable depends largely on what players can do there, from wandering humanity's newest cities to delve into alien dungeons and more.
However, Starfield's planets shouldn't settle for established landmarks. It would be great to see Starfield allow players to build up their own structures and settlements on various worlds. In Fallout 4, Bethesda came up with a compelling settlement system that deserves use in other projects. Considering how Starfield focuses on space explorers helping humanity settle on new planets, it seems like the perfect place to polish and revamp Fallout 4's settlement system, potentially giving players even more creative freedom.
Starfield Should Take Notes from No Man's Sky for Spaceships
Fallout 4 may have received criticism for technical issues, but nevertheless it brought some brilliant innovations to Fallout. While wandering the wasteland, players can find locations to build into towns for other Commonwealth denizens to occupy. Objects ranging from car tires to wrecked vehicles can be scrapped for materials, and players can spend those material to craft shelter, water sources, defenses, and shops for each citizen. By connecting settlements with trade routes and building amenities, Fallout 4 players earn more
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