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Even though Magic The Gathering's Japan-inspired world of Kamigawa has become a much more technologically advanced place since we were last here in the mid '00s, it still holds onto its traditions. Whether it's a shrine to the Kami or reverence for spirits, the old ways are still alive and well. One thing in particular to survive from the old days are Kamigawa's Samurai – warriors who choose to take a sword to a mech fight… and often come out on top.
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While you'd expect Samurai to serve their lords and emperors, the Asari Uprisers are different. Tucked away in Sokenzan City, they fight against the Imperial forces, who they see as being too slow, bureaucratic and restrictive to adequately serve Kamigawa's technological boom. In the Asari Uprisers, we find our first Commander of Kamigawa: Neon Dynasty, Isshin, Two Heavens As One.
Isshin, Two Heavens As One is 3/4 Human Samurai that costs one red, one white, and one black. While he doesn't have any evasion or activated abilities to speak of, he does have one replacement effect that makes him very, very powerful: if a creature attacking triggers a permanent you control, the trigger is doubled. He's kind of similar to Wulfgar of Icewind Dale from the Adventures in the Forgotten Realms Commander decks, except Isshin triggers when any creature attacks, not just your own.
Like the two swords he wields, we're going to build Isshin in two different approaches. First, we will play into his Samurai creature type and use cards that trigger when only one creature attacks – a theme of Neon Dynasty. We can do huge damage by building him up big
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