Something about the open-world Bethesda games attracts a vast modding community. Games like Fallout New: Vegas and Fallout 4 already have numerous DLC-sized mods, with many more in the pipeline. Another one of these ambitious projects got a new trailer only a few days ago.
Fallout: Nuevo Mexico just got its first full-length trailer on February 4. The upcoming Fallout: New Vegas mod takes players to post-apocalyptic New Mexico, letting players explore a region of the American Southwest never seen in any Fallout title.
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The trailer opens with a black and white flashback of a small New Mexican town on the day the bombs fell. The trailer’s narrator soon begins reminiscing about the old days. Then the bombs fall, and the narrator’s voice changes to the gravelly cadence of one of Fallout’s mutated ghouls. The trailer then treats players to a series of scenes from the mod. The first among them is the interior of an adobe house very reminiscent of those from the first two games from the 1990s.
Those similarities likely aren’t a coincidence, as the mod makers say they drew inspiration from the original, isometric RPGs. While it doesn’t come across in the trailer, the modders want Fallout: Nuevo Mexico to focus more on role-playing than even vanilla Fallout: New Vegas. According to the developers, “Every choice made will revolutionize the future for better or worse.” The team also promises multiple “fully fleshed out” factions and three or more new Companions with a “revamped Companion and Affinity system.”
The mod is a stand-alone story set in 2285, four years after Fallout: New Vegas. There’s not much canon lore on Fallout’s version of New Mexico. However,
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