Bethesda announced Starfield five years ago at E3 2018, but Bethesda Game Studios started working on it well before that, trademarking the name «Starfield» all the way back in 2013. Now the space RPG, which represents Bethesda's first new setting in over 25 years, is finally out for owners of the $100 Premium Edition or the $300 physical Constellation Edition (which includes a fun watch).
The result of all those years of development is Bethesda's biggest RPG ever, though not everyone thinks it's Bethesda's best RPG ever. In his 75% Starfield review, Chris says that Bethesda's new universe «ultimately falls far short of the greatness» of Fallout 4 and Skyrim—but that he does like it. Other critic reviews include enthusiastic 10-out-of-10s as well as harsher expressions of disappointment. It's no surprise that this giant game (which also happens to be an Xbox exclusive due to Microsoft's acquisition of Bethesda) is a divisive one.
Although the expected, and often endearing, Bethesda jank persists, Starfield hasn't been gruesomely buggy for us—it's a lot of «characters appearing in their underwear when they're not supposed to» stuff, with just a small side of more serious progress disrupting bugs. It had to have helped that Starfield was significantly delayed. The RPG was originally going to release last year on November 11, exactly 11 years after Skyrim released on November 11, 2011—Bethesda loves it some 11s, for some reason—but got pushed to this year. That decision came from Microsoft, which acquired Bethesda in 2021, just a year before Starfield was originally meant to come out.
«The decision to give the team the time to build the game that they feel they should be building is just the right thing to do,» Xbox head
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