I'm genuinely excited for Star Wars Outlaws, especially since the trailer debuted earlier this week. It might not set the world on fire, or anything, but I like my blasters, I like my freaky aliens, and I like making ticks in an open-world checklist. I am not above the 'Ubisoft Game Loop™'.
I am, however, exhausted by collector's editions that toss a few skins and items into the game for another batch of credits—and I'm not exactly alone. «Anytime I see charts like these it just makes me think: 'I can’t wait to buy the full game for $20 years later,'» writes an understandably-tired observer on Twitter.
The response isn't exactly glowing on Reddit, either. In the critique-focused (and aptly-named) Star Wars subreddit «saltierthankrayt», one commenter writes: «If people choose to make what seems like an unwise purchase: go ahead and good luck. But I’ll happily hold off.» It's not faring great elsewhere, either: «Jesus christ that's $176 CAD. That's more than any collectors edition I've seen but usually that would come with some giant statue of a character.»
Personally, I'm stricken with more malaise than anger. But for fairness' sake, let's do a quick rundown of what you get if you want to shuck out 40-60 extra bucks on these things.
The gold edition of Star Wars Outlaws gets you three days of early access, ship and speeder cosmetics, and access to the «Season Pass.» That's «two DLCs that will release after launch», plus a single mission that's exclusive to it for some baffling reason. Upgrade to Ultimate, and you get even more cosmetics and, uh, a digital artbook.
Ubisoft's DLCs tend to be decently meaty, but if we wanted to break down that Ultimate edition upgrade? That's almost twice the game's initial price for three cosmetic packs, two DLCs of unannounced size, and a PDF. That PDF's probably filled with gorgeous art that someone worked very hard on, I don't want to discount that, but—you know, it's a file, and 60 bucks is 60 bucks.
Even with the gold edition,
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