Star Wars Jedi: Survivor is a success. When accounting for digital sale data, Jedi: Survivor has launch sales 30 percent higher than Fallen Order. That's despite the PC version of Jedi: Survivor launching in a less-than-optimal state, leading to a negative review score on Steam.
EA and Respawn promised weeks of patches and have since been able to improve that score to "mixed" following last week's patch. Jedi: Survivor will receive another patch this week which will hopefully improve things further.
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Jedi: Survivor's second PC patch is "expected to deploy as soon as possible this week." This patch will have a number of fixes for various crashes, but also several specific improvements that will help reduce stuttering and hitching on the PC port.
These fixes include "updated occlusion behavior for raytracing, reducing idle time stalls" as well as "updated streaming budgets that will help alleviate traversal hitching." There will also be "performance improvements for VFX" and "updated data handling when toggling raytracing, improving non-raytraced performance." All taken together, PC players should see their games become much smoother.
Work will continue on Jedi: Survivor following this week's patch. Respawn has noted issues with "newer i7 and i9 CPUs that have efficiency cores" and expects to "improve both CPU and GPU utilization while reducing idle time, both with and without raytracing."
Fans might still see some hitching after this week's patch, which Respawn attributes to "streaming raytracing data, assets, and a gap in our prebuilt shaders." Respawn didn't provide a timeline on when to expect future patches, but so far Jedi: Survivor has
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