When highly regarded games see a remaster, the quality tends to fluctuate between two extremes. You have the disastrous launches akin to Grand Theft Auto: The Trilogy — Definitive Edition, or you get the lovingly crafted, impressive remasters like we saw with Quake and Quake 2. Aspyr has been working its way through the back catalog of classic Star Wars titles from the IP’s gaming golden age, and the Star Wars Battlefront Classic Collection is the latest of such releases. And unfortunately, this re-release is more GTA than Quake.
You’ve no doubt seen a litany of articles at this point decrying the deplorable state this collection released in. Regrettably, we can report that there’s not a lot of hyperbole to be found in them.
The Battlefront collection gathers each of the titles developed by Pandemic Studios, alongside some smaller expected changes like a resolution bump. Not everything is insignificant, as previous Xbox exclusive DLC is available across all versions, including a handful of maps, as well as playable heroes Kit Fisto and Asajj Ventress.
The actual offering of content on the surface is truly impressive. Battlefront 1 provides 17 maps alongside Galactic Conquest and two campaigns, while Battlefront 2, including the restored DLC, has nearly 40 maps, though some are space maps locked to the still-incredible Rise of the Empire campaign. Battlefront 2 of course also has Galactic Conquest, as well as the ever-popular Hero Assault, which sees all your favourite notable characters from the movies squaring off. This mode features all 19 heroes, though in the past it was only playable on the Tatooine ground map. With the new collection, Hero Assault is now playable across all of Battlefront 2’s ground maps, a most welcome inclusion.
Additionally, the collection retains 64 player online — if you can find a match. Servers were wholly inaccessible at launch, and while things have gotten better – it’s actually possible to find a game now — there is an almost
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