Team17 hasn't had the best start to 2022. It tried to jump on the NFT bandwagon, got booed, and immediately jumped off the bandwagon—but not before covering itself in the manure onboard. The publisher recently announced that it would be diving into NFTs with the MetaWorms project, to which the reaction was not so much bad as uniformly terrible.
One day later: «Team17 is today announcing an end to the MetaWorms NFT project.»
So far, so typical of all the recent NFT shenanigans. But the fallout from Team17's dalliance with NFTs continues, and this is largely thanks to how the company has handled the project both externally and internally. The most notable aspect of the negative reaction to MetaWorms, for example, is that some of the most trenchant criticism came from Team17's business partners—developers like Ghost Town Games, Playtonic and Aggro Crab. The latter was the best denunciation, because it did read like it was written by an aggressive crustacean:
«We believe NFTs cannot be environmentally friendly, or useful, and really are just an overall fucking grift [...] Needless to say we will not be working with them on future titles and encourage other indie developers to do the same unless this decision is reversed. I fucking hate it here.»
Bear in mind that Team17's corporate motto is «The spirit of independent games.»
Subsequently, there were whispers about Team17's boots on the ground being extremely disgruntled both about the NFT announcement overall, and the fact the company gave no great advance warning before announcing it publicly. After all, it's always the grunts who face the barrage—and in this case the criticism was white-hot and damaging Team17's image.
Now a new report on Eurogamer sheds further light on
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