Following the release of the Final Fantasy themed kart racing sim Chocobo GP on the Nintendo Switch, many fans were left disappointed by the game's general state, as well as its heavy reliance on in-game currencies and microtransactions.
Square Enix has now acknowledged these concerns and released an outline of how the company is going to address the game's issues going forward.
An official statement on Twitter roughly translates from Japanese as: «Thank you for playing Chocobo Grand Prix. We are currently receiving many inquiries, and we would like to inform you about the status of various problems and future updates.
»We are investigating the cause of each problem and taking corrective action", the post explains (thanks for translating, Sat-AM).
The game's producer Hironori Okayama states: «We apologise for the inconvenience caused to the players due to problems with the battle function and lack of advance notice.»
«The development team will work as one to deal with any defects so that they can be repaired as soon as possible».
The most common problems reported by Chocobo GP players are bugs when trying to purchase in-game items, players unable to get into the 'ready' state ahead of a race and inconsistent start timings.
To try and appease its players, Square Enix has offered up some olive branches.
As a result, players of Chocobo GP should start noticing a welcome relaxation of the overall score required to raise the prize level (previously fans would have to grind for in game currency to obtain characters such as FF8's Squall Leonheart).
In addition to this, the company has distributed 500 Mithril to everyone within the game.
When discussing upcoming content and updates, Square Enix informed fans that more
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