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16.04 / 02:03
Dreams Adventure Twitter Reddit The art of make believe: emergent narrative in games
I think by this point it’s pretty clear that my favorite thing about games is how they can tell stories in whole new ways. Usually that means games that put narrative design at the forefront, with cinematic cutscenes or branching storylines that let you choose how the characters move forward through the plot. One type of narrative design I don’t think about as often as I should, though, is the idea of emergent storytelling in games, which has been around for years.
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