Magic: The Gathering has a wealth of formats to play in, and each has its own meta and must-purchase cards for a player’s collection.
In Commander, players build 100-card decks with no duplicates of any card - with rare, special exceptions. When building a Magic: The Gathering collection for Commander cards, there are always cards of every color to keep in mind.
This list does not include Magic: The Gathering commanders, just cards to go in decks themselves. Must-purchase cards will vary from player to player, but this list should cover a wide variety of playstyles and cards.
In Commander, players can build a 100-card deck based on a few restrictions and rules. The player picks a legendary creature in the game’s collection to be the “commander” or leader.
Whatever that card’s color identity is, they are the only colors that can be used in the deck. So if the player uses Child of Alara, for example, they can use all five colors in the deck, as that is a rainbow card.
Players can use colorless cards, provided they do not generate mana outside of the deck’s color identity. They can have as many basic lands they want of the proper colors but can only have one of each non-basic land. Again, this must fall in line with the colors of the deck.
There are near-infinite ways to play Commander, but even with that in mind, there are certain cards that will help players no matter what archetype they’re going to build. These are cards that will enhance nearly any collection.
There are so many cards to generate mana for Black decks. Cabal Coffers, Crypt Ghast, and so many others. However, Dark Ritual is easy to acquire, easy to cast, and incredibly useful at all phases of the game.
It’s a 1-cost Instant that adds three black mana to a player’s
Read more on sportskeeda.com