Those hoping to pick up at launch through a subscription service may be disappointed to discover that won't be possible. With Day One releases on Xbox Game Pass becoming so common among many developers and publishers, it stands to reason that some would speculate on how Rockstar is approaching the distribution of its upcoming open-world game. Beyond Microsoft,there was also a chance could be made available through the proprietary + service as a means of funneling more users towards the game's ecosystem.
That won't be the case though as, per Eurogamer, publisher Take-Two Interactive CEO Strauss Zelnick confirmed that it will not place on a subscription service because the company's "." Zelnick goes on to say that while Take-Two is aware that offering such a massive release through something like Xbox Game Pass could spark a rapid injection of players, that benefit isn't enough to justify launching its AAA catalog through a subscription. Zelnick further noted that he believes Take-Two has "" to generate big hits.
A new addition to Grand Theft Auto Online's game files could be a revealing look at a major update that would change the future of the service.
One of the most anticipated games of the decade, the sixth mainline entry in the series returns to a locale that veterans will undoubtedly appreciate: Vice City. A fictionalized take on Miami, the city is known for being the backdrop of the beloved, but while that game took place in the 1980s, is going a more modern route. With a story that focuses on what appears to be a Bonnie and Clyde-esque relationship, players can look forward to what will likely be the most detailed, immersive open-world game yet.
As a series first, will sport a female protagonist named Lucia, and while her role in the story has yet to be fully confirmed, rumors abound that the character-swapping system of will make a grand return. Aside from these scarce details, virtually nothing else is known about the project. The teaser highlighted some
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